The field of Web design rewards a unique blend of technical skills, creativity, visual communication, information science, and entrepreneurship.
In this introductory class, you'll learn how the Web evolved, cover the technical fundamentals, and learn the design principles that characterize the leading sites. Through exposure to best (and worst) practices on the Web, you'll learn how to intelligently critique a Web site design, both from a functional and an aesthetic standpoint.
No software is required, just a keen interest in the Internet world. It's the perfect introduction to Web design, whether you want to become a Web designer, or you're just intensely curious about what they do!
How did the Web we know today come about, and how does it work? Lesson One discusses the history and the evolution of the World Wide Web from the 1950s to the present day, including defining Web 2.0. You'll take apart a sample Web page to discover how it's constructed, both from a functional and an aesthetic standpoint. Then you'll look at six leading Websites to learn how to learn how different sites function. In the exercise, you'll apply this knowledge by analyzing a sample site from a functional standpoint.
What separates a well-designed site from a poorly conceived one? In Lesson Two, you'll chart the differences between Web and print design, focusing on those issues a Website designer can (and can't) control. You'll learn eight principles for effective Website design, and discover our Top Ten Web design faux pas, those "pitfalls" that any Web designer should avoid. In the exercise, you'll critique a sample site from an aesthetic perspective.
What tools and technologies does a Website designer need to master? In this lesson, we look at today's well-stocked Website design toolkit, examining the pros and cons of the main software options in digital imaging, HTML editors, and multimedia. To equip you for a real-world design environment, we'll also look at the different roles and stages in the Website design process, to find out what's required. In the Final Project, you'll wrap up all you've learned by presenting a sample critique to the rest of your class.