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Online Course Background
Intro to Game Development

Inside Scoop on: Careers and Insights in game art and design

 

Carolina

Sessions instructor Steve Kalning
Release date: January 4, 2007
 

Why I built this course:
"My class serves as an introduction to the game industry and lays out all the potential jobs that are available. My goal is to give students a clearer idea of what careers they should pursue. And the best part of any game career you choose? You get to work on games!"

The Developer: Looking for a true game industry expert? You'll find one in leading game artist Steve Kalning, who has worked on Half-Life 2 and other top titles. With ten years of industry experience, Steve brings you facts and insight into game development and the many careers within, providing many insider tips you won't find anywhere else.

The Course: Get set to go behind the scenes of your favorite games. This course introduces you to the genres and styles found in today's games, the team members who make the magic happen, how game art is created, how games are planned, and how games have influenced society. Each comprehensive lecture is packed with facts, examples, and even interviews with leading industry experts.

Who Should Take It: Anyone considering a career in game art or game design should make Intro to Game Development top priority. Students will learn about the many roles available in the field and how they work together to produce today's games. This course is also great for serious gamers who want a behind-the-scenes look at how their favorite titles are born.

Cool Factor: From start to finish, this course feels like a top secret, backstage look at the video game industry. The business side, the creative side, the social side... it's all here. Additionally, an interview with ESRB president Patricia E. Vance gives you unique insight into the world of game ratings.

Course Projects: Game research and personal mission statement, career research, programming and audio analysis, weapon design and audience research, art critique, ratings system and game content analysis.

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