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Monthly Archives: August 2008

Making The Old New Again

August 29, 2008
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Making The Old New Again

Since it’s Friday, and because New York Fashion Week starts a week from today, we’re going to bring a little glamour into today’s post and take a look at the redesign of Interview magazine. Andy Warhol’s old pop culture bible has gotten a facelift recently by Fabien Baron, fashion’s absolutely most fabulous graphic designer, whose spare and elegant aesthetic...

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The New Designer (part 1 of 8)

August 28, 2008
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The New Designer (part 1 of 8)

Note: This is part 1 in an 8 part series by design instructor and NoD author Dave Holston. To view Dave’s previous entries please click here. Design is a commodity A few years back I attended a design management seminar in San Francisco. The seminar was held on a refurbished ferry-boat docked at Pier 3 and featured a notable...

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Getting Gigs: Present Yourself

August 27, 2008
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Getting Gigs: Present Yourself

Creative achievements seldom happen in isolation. A big part of making ideas happen is controlling how you come across to others. Of course, the Creative’s tendency is to say, “who gives a crap what other people think.” While there is merit in never compromising oneself for the sake of another’s opinion, creative professionals need to make an effort to...

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Meet the Mav Lab!

August 26, 2008
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Meet the Mav Lab!

John Bielenberg specializes in ‘thinking wrong”. This basically means thinking differently. And thinking in plural. Bielenberg believes that bringing a lot of like and unlike minds together to spout out irrepressible thoughts opens the possibilities for revolutionary ideas. “I find the traditional design studio approach – where you only discuss a project in-house with whoever happens to work there...

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Google Gets Creative

August 25, 2008
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Google Gets Creative

Google is currently building its new marketing unit, Google Creative Lab, which will promote the Google brand and products. The company is busy setting up offices in New York, San Francisco and London, with more to come in the future, probably. Since the Creative Lab is still in its developing stage it’s kind of hard to get a concrete...

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The Conversation: Part 3

August 22, 2008
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The Conversation: Part 3

The following post is the third part of an ongoing conversation between guest authors Rick Bennett and Andy Polaine, friends and partners in Omnium – a research group of academics, designers, artists, programmers and writers who work collaboratively (and from different countries) to explore the potential the Internet allows for what they term – online collaborative creativity (OCC). We...

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Letters to Letter Carriers

August 21, 2008
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Letters to Letter Carriers

My neighborhood features dozens of examples of information design: notes to the mail service team. Residents create hand- and computer- generated notes to articulate the specifics of home architecture (“mail slot is in the alley on the left”), what to do if no one answers (“please leave mail at 2020 east pratt”), and how to make sure that someone...

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Discontent Designers

August 20, 2008
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Discontent Designers

Poster by Milton Glaser Design and politics have been on my mind lately (see yesterday’s post) and apparently, I’m not alone. Eastern Michigan University Gallery has invited some of today’s most illustrious design stars to show posters that that speak out on current political and social issues. The exhibition is (as you may have guessed) timed to coincide with...

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Internet Imposters

August 19, 2008
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Internet Imposters

The Beijing Olympics have elicited several very creative protests in the Western design community. One of the most biting is the web site Behind Beijing Olympic , which mimics the design and logo of the official Olympic site. However, the symbols and contents have been altered to convey images of political oppression. For example, the famous Olympian circles have...

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Declare Yourself

August 18, 2008
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Declare Yourself

If video games and personality tests (i.e. “What Kind of Friend are You: An Underminer or A Nurturer?”) belong to your guilty pleasures you’re in luck. Our sister site Notes on Game Dev features a fun test for gamers (developed by researchers at Ghent University) that determines whether you belong to one of four personality categories based on player...

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