You've spent years building a portfolio brimming with beautiful work; your graphics groove, your logos lift, and your posters pop. Now the bad news. All the talent in the world is worthless (or, worse, low paid) unless you know how to set up your business and position yourself for successful career.
In Graphic Design Business, you'll learn the essentials of setting up and managing your graphic design business. We'll guide you through everything from how to present your portfolio, find work, and market yourself, to the more daunting tasks of registering a company name, establishing an accounting system, and setting up your own corporation (we're not kidding).
Whether you're going freelance, setting up your own shop, or just starting out with a big company, this course will set your career on the right track. Course projects are hands-on: you'll create a business plan, respond to an RFP (request for proposal), test-drive accounting software, create a budget, and customize your own business forms. When your first customer walks through the door, you'll be ready!
At outset of your design career (and sometimes in its middle) questions arise: What skills do I need? How do I present my portfolio and resume? Where should I look for work, and how much money can I expect? Lesson One helps you navigate the eternal choice between freelance and full-time employment, with a focus on determining which environment is right for your personality and your long-term career prospects.
Sole proprietor or full-blown corporation? It's surprisingly easy to go it alone as a graphic designer. Lesson Two gets you started by showing you how to register your company and set yourself up as a corporation. You'll explore the pros and cons of partnership versus incorporation, and look at different avenues for raising money. And since fiscal responsibility is key, you'll cover how to choose an office space on a budget and take advantage of the free resources available to small businesses.
Customers don't always walk through the door. To get business, you'll need to develop a sales and marketing strategy, then price your jobs competitively. Lesson Three covers different ways of reaching customers, including networking, referrals, cold-calling, and the Internet. You'll look at the benefits of creating different "collateral" pieces, including business cards, postcards, brochures, and Webfolios. Finally, you'll do the math, calculating how to price jobs, based on your revenue needs, available hours, and career stage.
Proper accounting is daunting to the average designer, but critical to keeping your business above water. Lesson Four steers you clear of a fiscal quagmire by familiarizing you with foundation accounting software and practices. You'll learn such accounting basics as invoices, item lists, charts of accounts, check registers, and more. You'll also consider sage advice for small business: how to collect, bill, itemize deductions, and avoid the pitfalls of partnership.
Setting up a small design business today takes some digital savvy. Lesson Five explores the technology options for fledgling firms. You'll examine the technical requirements for such office essentials as computers, printers, fax machines and more, looking at creative (but legal) ways of acquiring them without breaking the bank. Finally, since outsourcing jobs to vendors can save you on set-up costs, tips for working with vendors will be explored.
Got your first client? You'll need a professional work process and thorough documentation in place to guide each job through its lifecycle. This means contracts, terms and conditions, art approval forms, and more. Lesson Six wraps up your course by showing you how to use this documentation to manage business processes. You'll create your own forms and practice using them on a client.