WWW… Wednesday! Zdog
by Taylor Slattery | August 28, 2019
According to DeSandro, Zdog was created over the course of the last year during the few hours he found himself left with as a new father. DeSandro says he was inspired by Dogz, a Windows title that was released back in 95 and used similar techniques to depict 3D forms. DeSandro built upon the ideas established in Dogz and added the ability to rotate the models, creating an even more convincing sense of form.
At 28kb for the entire library, it’s extremely light. The library functions like a 3D engine, allowing users to model 8 basic shapes with an additional class for creating custom shapes. It uses a declarative API, so if you have any coding experience you’ll be able to hit the ground running and start modeling immediately.
Taylor is the Managing Editor of Notes on Design. Taylor is a graphic designer, illustrator, and Design Lead at Weirdsleep.
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