Design Career Guide
If you’re like many moviegoers, you wept during the opening sequence of Pixar’s animated film, Up. Or let out a cheer when Buzz Lightyear demonstrated the ability to fly in Toy Story.
Whether Buzz was actually flying—or merely “falling with style”—his movements were directed by a team of talented animators who used believable physics, graceful motion, and creative facial expressions to connect us emotionally to a fictional character.
Animators: Bringing art to life in motion
Q: WHAT DOES AN ANIMATOR DO?
2D animators may use Adobe Flash or a newer product like Toonboom. 3D animators typically use an Autodesk software like Maya or 3DS Max, in conjunction with 2D tools like Photoshop.
Most animators use storyboards to visualize and plan animations, so the ability to draw figures and map out a scene-by-scene progression is still important. For video games and movies, many animators work collaboratively with programmers to design movements or interactions. While today’s animation industry is highly technology-driven, the best animators have a knack for the traditional verities of animation: the ability to draw compelling characters and convey expression, emotion, and movement.
Q: WHERE CAN I RESEARCH JOBS?
Q: WHAT ARE THE CAREER AND SALARY EXPECTATIONS?
ANIMATOR SALARY – According to the U.S. Bureau of Labor Statistics, the 2014 median salary for Multimedia Artists and Animators was $63,630.
Animators may work full time for film and video production companies or video game studios. Alternatively, animators may do freelance work on a per-job basis. This may include work for the entertainment industry or for educational organizations or the nonprofit sector.
Dedication, collaboration, and communication are essential. To ship the game or movie, you may need to put in exhausting hours in the name of greatness, and work as a team to get it done. Prima donnas need not apply.
According to Indeed.com, the median annual salary for an animator in the United States in 2014 is $65,000. The U.S Bureau of Labor Statistics cites the 2014 median salary for animators as $63,630. The Federal Occupational Handbook projects that employment for multimedia artists and animators will grow by 6 percent from 2014 to 2024.
Q: HOW DO I GET STARTED?
If you’re serious, a bachelor’s degree or postsecondary degree in fine art or animation is usually essential for work in the field. Though some animators are self-trained, a degree in animation will provide aspiring animators with both practice and focus. A judisciously edited demo reel with clips from your best pieces are necessary for professional work in the field.
Sample Job Description
Do you have what it takes? Here is a typical entry-level job description for an animator:
Behemoth Games – Austin, TX
Job Description: Behemoth Games is seeking an animator to work on our new original IP, RPG game for a home console game system. You’ll be responsible for creating 3D animations for interactive gameplay and cinematic cut-scenes. You must demonstrate a deep understanding of animation principles and the ability to work in a wide range of visual styles.
- Your technical skills are solid and efficient (key framing, animation rigs, and use of animation tools)
- You are well versed in how to create game animations (poses, cycles, blending, layering of animation)
- You are an excellent communicator open to direction and change
- Software skills: Maya, Premiere, After Effects (or comparable programs)
- Art skills: drawing, image editing, and photography skills
- Attention to detail, strong technical skills, and creative problem solving are key
- Must be commited to shipping a great product on time